Hi, my name is Rafael Wijesekera

About me Projects Recent Work

About me

Game developer: 5+ years building mobile and PC games, backed by 3+ years of professional software development experience.

Engines and tools: Unity, Unreal Engine, Godot, C#, Visual Studio, and Python.

Gameplay focus: core mechanics, progression systems, economy balancing, player feedback, and reusable gameplay modules.

Shipped work: contributed to Hit Perfect 3D, My Little Universe, and Rail Master Tycoon: Idle Train across gameplay, QA, and polish.

Production experience: remote team collaboration, debugging, build preparation, publishing support, and performance optimization.

Download my CV

Projects

My Little Universe

Contributions: Finished and polished core gameplay systems.
Prepared builds and supported Steam publishing.
Assisted multiplayer integration and networked gameplay testing.
Refined mechanics, feedback loops, and performance with the team.

Studio: Estoty
Platforms: Steam / Windows/ MacOS
Engine & Tools: Unity, Python

Steam
Adventure Multiplayer
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Hit Perfect 3D 10M+ Downloads

Contributions: Built and refined tap-and-aim gameplay systems.
Tuned hit feedback, scoring, pacing, and difficulty.
Debugged and tested multiple production builds.
Helped maintain smooth playability across devices.

Studio: Deven studio’s
Platforms: iOS / Android
Engine & Tools: Unity

Google Play Apple Store
Arcade Casual
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Rail Master Tycoon: Idle Train

Contributions: Led core idle progression and upgrade systems.
Balanced resource generation and economy flow.
Built reusable modules for upgrades and tuning.
Integrated assets, debugged builds, and optimized performance.

Studio: Deven studio’s
Platforms: iOS / Android
Engine and Tools: Unity

Google Play Apple Store
Idle Tycoon
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Recent Work

Smart Paths

Summary: Recreated an arrow puzzle game prototype on a tight timeline so the client could test the core gameplay quickly, then prepared it for reskinning once the tests were approved. Also created marketing videos to support the final presentation.

Role: Full project implementation, testing, reskin support, and image editing
Platforms: Android
Engine & Tools: Unity, photo editing, and image generation

Google Play
Puzzle
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Edunest WordQuest

Summary: Created a browser-based kids word game platform with 1v1 matches and solo practice modes for finding hidden words. Built the gameplay flow along with backend design and backend functionality.

Platforms: Web browser
Engine & Tools: Unity, Firebase

Word Game Kids Game Backend Education
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Strength Clan: Workout Tracker

Summary: Took over a workout tracking app midway through development to add more functionality, clean up the codebase, integrate Firebase features, polish the UI, and resolve a wide range of bugs.

Platforms: iOS and Android
Engine & Tools: Unity, Firebase

Google Play App Store
Backend
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